LD57 - Depths of Space
USE THE ARROW KEYS TO MOVE!
There was indeed a tutorial planned out, but I have lost it somewhere in the depths of space.
This is a game I made for Ludum Dare 57 compo game jam.
I took it upon myself to make this a challange that is more than creating a game within 48 hours. I decided, as foolish as I am, to use Löve2D and Lua, of both I had no knowledge of 2 days ago.
I learned much and was able to create this masterpiece all by myself.
It is a game in which you travel through the depths of space in order to find and retreve an object, something that even I am not sure what it is. Since drawing is not my native language if you know what I mean.
And also, there is a strong story somewhere, behind some bugs I never get to fix or some feature that I couldn't find time to implement.
I have no brain cells left for writing a decent description here.
I have streamed 10 hours on both saturday and sunday while doing this game jam.
The vods are here if anyone interested, but it is in Turkish, mostly.
Part 1:
Part 2:The source code is here, but it is a mess, just a friendly warning.
https://github.com/AliYagmurGames/ld57-depths-of-space
FROM SPACE WITH LOVE
Published | 11 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Ali Yagmur |
Genre | Simulation |
Made with | LÖVE |
Tags | LÖVE, Ludum Dare, Ludum Dare 57 |
Comments
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The game is nice but very difficult. Finish the Souls games and you can finish this game as well. :)
Indeed it is :D
Finally!
The first official record :D